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Unreal Engine Development & Projects

My name is Bernhard Rieder. I am a 3D Visualizer and Unreal Engine Artist helping Unreal Engine Developer and companies to further develop real-time technology tools for a more efficient production pipeline and better user experience.

The latest Lumen UE5 technology allows artists to illuminate 3d worlds with global illumination and ray tracing solutions. As a Look Development Artist, 3D Visualizer, and Unreal Engine Artist I am happy to assist Unreal Engine Developer all over the world.

My goal is to improve the user experience. For that, I work closely with UE4 Developer to improve usability and production workflow. There are many different tasks an Unreal Developer can work on.

Unreal Engine Developer

On my Unreal Engine Blog, you’ll find several UE4 Project Files for free download. Practical Case studies I created over the last 5 years to improve usability and to showcase practical usage for game-play as well as for real-time usage within the tech and entertainment industry.

As an Unreal Engine Creator, I usually have my hands on a lot of things. However, the creative direction, look development, lighting, shading, rendering, and camera work are my absolute favorite part of that work.

Feel free to contact me at any time if you have questions about integrating the Unreal Engine into your pipeline. Product Visualization, Look Development, or the usage for your Design Process, Entertainment or tech field. You name it.

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