Download my latest Minecraft Ray Tracing Example FREE to play. It’s my Halloween Special where Minecraft meets Paragon. What the heck does that mean? Well.. check it out right here…
When Nvidia announced that Real Time Ray Tracing is now supported with their RTX Technology I got hooked. I mean.. literally, I got addicted in testing and creating new things in 3D Design.
I started building new Shaders Mod for Minecraft PE and realized that using Epic’s Unreal Engine 4 (also known as UE4) gives me all the power in the world I need to come up with cool shit.
I am also thinking to release a new super hot and Photoreal Minecraft Shaders Texture Pack – just hang in there for a bit. You’ll be able to download the Minecraft Shader Pack soon.
How to get Shaders in Minecraft?
I create Minecraft Shaders with an offline Ray Tracer called Vray. But quit frankly, you can use also a Real Time Solution and build PBR Shaders directly with Unreal.
In fact, it really doesn’t matter anymore what Software you want to use to create 3D Materials or Minecraft. Any 3D Ray Tracing Program can be used to build hyper real Shaders for Minecraft.
How to Download Shaders for Minecraft?
First of all, Shaders for Minecraft have to be released for the Minecraft Game itself. Once the Material are packaged and ready to go for the Game, you can download and install them.
In my next Video Tutorial, I am going to show you how to build Realistic Minecraft Shaders, and how to install those Shader Packs for your game.
Minecraft Shader Packs from Fattybull
FattyBull is going to release the most Hyper Realistic Shaders Packs for Minecraft – 100% FREE to use. I am currently working on it – so please be patient for a little bit.
If you signup with your Email you’ll be notified about my work in progress. And as soon as I am done I am going to send you an email for immediate download. Then you can use the best Minecraft Shaders from FattyBull testing an Epic Game Demo. Cheers!
Requirements: Make sure you have an Nvidia RTX Card that supports Real Time Ray Tracing. Otherwise you are not able to experience the Photoreal Shaders.